>_

No publisher. No funding. Just a vision and the will to build it.

// THE STORY

GROUNDED BY DESIGN.

0MN1MATE was built on a simple guardrail: keep it grounded. No fantasy physics. No ray guns. Just mechanical combat that feels believable. That principle guided every decision, from how the MK-1 moves, to how it sounds, to how it fights.

// MILESTONES

THE ROAD SO FAR.

OCT 2024

3D modeling and animation begins. Grounded by design from day one.

DEC 2024

MK-1 Prototype model and animation complete.

FEB 2025

Unreal Engine development begins. Shooter framework established.

JUN 2025

Server infrastructure build begins.

JUL 2025

First multiplayer playtest. Real players. Real feedback.

SEP 2025

Edgegap integration complete. Global server infrastructure capable of connecting players worldwide with zero latency disadvantages.

SEP 2025

Partnership with USC Avenues Consulting Group. Brand identity refined.

DEC 2025

New game developer joins. Infrastructure rebuilt from the ground up.

MAR — APR 2026

Next update incoming.

// WHAT'S NEXT

THE ROADMAP.

ACTIVE

PHASE 1 — GENESIS

Live alpha. Multiplayer droid combat. Conquest game mode. Training mode against bots. The MK-1 Prototype armed with pistol and blade. NFT Operator Permit: $5.

IN DEVELOPMENT

PHASE 2 — EVOLUTION

Full tactical combat. New droid model requiring an NFT License. Permit holders can burn their permits to upgrade. In-game cosmetics and team skins. The battlefield evolves.

CLASSIFIED

PHASE 3 — ???

Classified. Stand by.

// UNDER THE HOOD

BUILDING THE MK-1.

MK-1 Prototype in Blender — four viewport views

Early Blender development — four viewport views of the MK-1 in motion.

Leg pivot animation — engineered to respect physical reality. Joints never collide.

// THE MARK

THE ICON.

0MN1MATE Icon

Every element means something. The octagon represents 8-bit. The power button is already a 0 and 1 stacked. Add the MN monogram in the center and it spells 0MN1. One symbol. One name. One game.